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Software for the Gaming Industry

Custom gaming software: from backend services and matchmaking to analytics dashboards and in-app purchase systems. Scale your game infrastructure reliably.

The Dutch gaming industry is growing steadily, with studios ranging from indie developers to established publishers. Behind every successful game lies a robust technical infrastructure: fast backend services, intelligent matchmaking, real-time analytics, and secure payment systems. Many game studios lack in-house backend expertise and hit scaling issues as player populations grow. Custom software enables game companies to optimise their server infrastructure, player experience, and monetisation without compromising on performance or reliability. MG Software builds scalable game backends capable of handling millions of concurrent players.

Pain points

  • Server instability and high latency during peak loads at game launches and live events
  • Lack of an intelligent matchmaking system that pairs players based on skill level, latency, and preferences
  • Insufficient insight into player behaviour, retention, and monetisation due to lack of real-time analytics
  • Complex integration of in-app purchases with multiple payment providers (Apple, Google, Steam) and fraud prevention
  • Difficult-to-scale infrastructure where manual server provisioning leads to downtime during unexpected spikes

Our solutions

  • Scalable game backend with auto-scaling, load balancing, and sub-50ms latency for real-time multiplayer gameplay
  • Intelligent matchmaking system with ELO/Glicko-2 rating, latency-aware matching, and customisable match parameters
  • Real-time analytics dashboard with player funnels, retention analysis, session tracking, and A/B test results
  • Unified in-app purchase platform integrating Apple App Store, Google Play, Steam, and other storefronts with fraud detection
  • Infrastructure-as-code setup with Kubernetes, auto-scaling, and multi-region deployment for global availability

Benefits

  • Up to 99.95% uptime during peak loads thanks to auto-scaling and multi-region deployment
  • Higher player retention through intelligent matchmaking ensuring fair and challenging matches
  • Data-driven game design and monetisation decisions based on real-time player analytics
  • Secure and seamless in-app purchases with integrated fraud prevention and multi-storefront support

Technologies

GoRedisPostgreSQLKubernetesWebSocket

Further reading

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Frequently asked questions

Our backends are designed to scale from thousands to millions of concurrent connections. We use horizontal auto-scaling with Kubernetes and multi-region deployment to handle spikes seamlessly.
Yes, we build platform-agnostic backends that work with mobile (iOS, Android), PC (Steam, Epic), and console (PlayStation, Xbox) via a unified API layer. Cross-play functionality is supported by default.
Our matchmaking system uses rating algorithms (ELO/Glicko-2) combined with latency measurements and player preferences. The system dynamically balances queue times and match quality based on the active player count.

How many concurrent players can the backend handle?

Our backends are designed to scale from thousands to millions of concurrent connections. We use horizontal auto-scaling with Kubernetes and multi-region deployment to handle spikes seamlessly.

Do you support mobile as well as PC/console backends?

Yes, we build platform-agnostic backends that work with mobile (iOS, Android), PC (Steam, Epic), and console (PlayStation, Xbox) via a unified API layer. Cross-play functionality is supported by default.

How does the matchmaking system work?

Our matchmaking system uses rating algorithms (ELO/Glicko-2) combined with latency measurements and player preferences. The system dynamically balances queue times and match quality based on the active player count.

Custom software for your industry

We understand the challenges in your sector.

Tell us about your project

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